11 Second Club June Animation

 

This was my June entry to the 11 second club using the 11 rig for blender. I took the comments I got and reworked it and I am quite happy with the result. I have a really big project I am working on and I used this oppertunity to get some practice.

 

I realised that with animation there are little things(that are easy to fix) that can completely ruin the performance. These little things get easier to spot with practice, I am sure.

 

I rendered this out in cycles and I realised (yet again) that without optimization rendering some situations can be painfully slow. I got my render times from an hour down to 10 minutes on cpu. No bad at all.

 



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