Author Archives: Dewald

Dewald’s Character / Generalist Showreel

January 9th, 2012 | Posted by Dewald in Dewald's Gallery - (Comments Off)
Character Artist

I am obsessed with character creation. I can take a character concept drawing and turn it into a fully modelled, textured, rigged, character with fur and hair My skills include modelling, sculpting, texturing, texture baking, rigging, animation hair and fur. I am proficient in Autodesk Maya, Autodesk 3DS Max, Blender.  

Female Base Mesh

December 5th, 2011 | Posted by Dewald in Blog - (1 Comments)
Female Base Mesh

A while ago I modelled this female base mesh in blender to get to grips with its modelling tool-set, which is excellent. 100% Quads and unwrapped. Download female base mesh.  

Hansel and Gretel Early Concepts

December 4th, 2011 | Posted by Dewald in Blog | Hansel and Gretel - (0 Comments)
Hansel and Gretel Concept

I have decided to do a short story of Hansel and Gretel. I want it to have a dark and grimy tone. I am looking for people to collaborate on this project . At the moment I need the assistance of a writer as I want to rewrite the story and to write a completely … Read more

Dewald’s Character Modeling Gallery

March 11th, 2011 | Posted by Dewald in Dewald's Gallery - (Comments Off)
Charger Final Texured

I have always enjoyed creating sculptures. When I found out that you can do it on this very versatile tool called a computer I got very excited. My specialization is in character modeling and everything that goes along, UV, basic rigging, sculpting,texture painting and texture baking.

Blender Modeling at first glance

February 17th, 2011 | Posted by Dewald in Blog - (0 Comments)
Blender

I was very pleasantly surprised by Blender, a 20mb open-source 3D application… Unbelievable. Read more