Character: Demon Hunter WIP Sculpt
I have always been very inspired by 3D game cinematics since the first time I saw the cinematics of Warcraft II. Game cinematics have come a very very long way.
I am making a Game Cinematic Style 3D character ready for production as an exercise. I will be focusing on getting very high level of detail within reasonable polygon count. This character is the Demon Hunter from Diablo III.
This sculpt is about 95% Complete. After I am finished with the sculpting I will retopologize.
After retopologizing I will take it back to Zbrush to add final tertiary level surface detail.
After that I will texture and pose.