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	<title>The Empty Room</title>
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	<link>http://www.theemptyroom.co.uk</link>
	<description>Dewald Swanepoel&#039;s Portfolio</description>
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		<title>Sponza Atrium Blender Cycles Test</title>
		<link>http://www.theemptyroom.co.uk/sponza-atrium-blender-cycles-test</link>
		<comments>http://www.theemptyroom.co.uk/sponza-atrium-blender-cycles-test#comments</comments>
		<pubDate>Mon, 20 Feb 2012 16:00:38 +0000</pubDate>
		<dc:creator>The Empty Room</dc:creator>
				<category><![CDATA[Blog]]></category>

		<guid isPermaLink="false">http://www.theemptyroom.co.uk/?p=1252</guid>
		<description><![CDATA[Model imported to Blender and materials converted to be rendered in Cycles for testing purposes.

Render time for the still was 30 minutes and render time for the animation was 15 minutes a frame on a Nvidia GTX 580. <a href="http://www.theemptyroom.co.uk/sponza-atrium-blender-cycles-test">Read more <span class="meta-nav">&#8594;</span></a>]]></description>
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		<title>Dewald&#8217;s Character / Generalist Showreel</title>
		<link>http://www.theemptyroom.co.uk/dewalds-character-generalist-showeel</link>
		<comments>http://www.theemptyroom.co.uk/dewalds-character-generalist-showeel#comments</comments>
		<pubDate>Mon, 09 Jan 2012 19:14:48 +0000</pubDate>
		<dc:creator>Dewald</dc:creator>
				<category><![CDATA[Dewald's Gallery]]></category>

		<guid isPermaLink="false">http://www.theemptyroom.co.za/?p=207</guid>
		<description><![CDATA[I am obsessed with character creation. I can take a character concept drawing and turn it into a fully modelled, textured, rigged, character with fur and hair My skills include modelling, sculpting, texturing, texture baking, rigging, animation hair and fur. I am proficient in Autodesk Maya, Autodesk 3DS Max, Blender. &#160;]]></description>
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		<title>Female Base Mesh</title>
		<link>http://www.theemptyroom.co.uk/female-base-mesh</link>
		<comments>http://www.theemptyroom.co.uk/female-base-mesh#comments</comments>
		<pubDate>Mon, 05 Dec 2011 09:40:22 +0000</pubDate>
		<dc:creator>Dewald</dc:creator>
				<category><![CDATA[Blog]]></category>

		<guid isPermaLink="false">http://www.theemptyroom.co.uk/?p=1162</guid>
		<description><![CDATA[A while ago I modelled this female base mesh in blender to get to grips with its modelling tool-set, which is excellent. 100% Quads and unwrapped. Download female base mesh. &#160;]]></description>
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		<slash:comments>1</slash:comments>
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		<title>Hansel and Gretel Early Concepts</title>
		<link>http://www.theemptyroom.co.uk/hansel-gretel-early-concepts</link>
		<comments>http://www.theemptyroom.co.uk/hansel-gretel-early-concepts#comments</comments>
		<pubDate>Sun, 04 Dec 2011 19:37:18 +0000</pubDate>
		<dc:creator>Dewald</dc:creator>
				<category><![CDATA[Blog]]></category>
		<category><![CDATA[Hansel and Gretel]]></category>

		<guid isPermaLink="false">http://www.theemptyroom.co.uk/?p=1143</guid>
		<description><![CDATA[I have decided to do a short story of Hansel and Gretel. I want it to have a dark and grimy tone. I am looking for people to collaborate on this project . At the moment I need the assistance of a writer as I want to rewrite the story and to write a completely &#8230; <a href="http://www.theemptyroom.co.uk/hansel-gretel-early-concepts">Read more <span class="meta-nav">&#8594;</span></a>]]></description>
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		<slash:comments>0</slash:comments>
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		<title>Dewald&#8217;s Character Modeling Gallery</title>
		<link>http://www.theemptyroom.co.uk/dewalds-character-modeling</link>
		<comments>http://www.theemptyroom.co.uk/dewalds-character-modeling#comments</comments>
		<pubDate>Fri, 11 Mar 2011 16:49:49 +0000</pubDate>
		<dc:creator>Dewald</dc:creator>
				<category><![CDATA[Dewald's Gallery]]></category>

		<guid isPermaLink="false">http://www.theemptyroom.co.za/?p=910</guid>
		<description><![CDATA[I have always enjoyed creating sculptures. When I found out that you can do it on this very versatile tool called a computer I got very excited. My specialization is in character modeling and everything that goes along, UV, basic rigging, sculpting,texture painting and texture baking.]]></description>
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		<title>Blender Modeling at first glance</title>
		<link>http://www.theemptyroom.co.uk/blender-modeling-glance</link>
		<comments>http://www.theemptyroom.co.uk/blender-modeling-glance#comments</comments>
		<pubDate>Thu, 17 Feb 2011 18:38:24 +0000</pubDate>
		<dc:creator>Dewald</dc:creator>
				<category><![CDATA[Blog]]></category>

		<guid isPermaLink="false">http://www.theemptyroom.co.za/?p=607</guid>
		<description><![CDATA[I was very pleasantly surprised by Blender, a 20mb open-source 3D application... Unbelievable. <a href="http://www.theemptyroom.co.uk/blender-modeling-glance">Read more <span class="meta-nav">&#8594;</span></a>]]></description>
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		<slash:comments>0</slash:comments>
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		<title>Dewald&#8217;s 3D Illustration Gallery</title>
		<link>http://www.theemptyroom.co.uk/3d-illustration-gallery</link>
		<comments>http://www.theemptyroom.co.uk/3d-illustration-gallery#comments</comments>
		<pubDate>Tue, 21 Dec 2010 17:05:24 +0000</pubDate>
		<dc:creator>Dewald</dc:creator>
				<category><![CDATA[Dewald's Gallery]]></category>

		<guid isPermaLink="false">http://www.theemptyroom.co.za/?p=183</guid>
		<description><![CDATA[Welcome to my illustration page.  Illustration is one of my great passions. I haven&#8217;t done an illustration in a while as I am focussing more on modelling for now.]]></description>
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		<slash:comments>0</slash:comments>
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		<title>Dewald&#8217;s Architectural Visualization Gallery</title>
		<link>http://www.theemptyroom.co.uk/architectural-visualization-gallery</link>
		<comments>http://www.theemptyroom.co.uk/architectural-visualization-gallery#comments</comments>
		<pubDate>Sat, 18 Dec 2010 13:43:53 +0000</pubDate>
		<dc:creator>Dewald</dc:creator>
				<category><![CDATA[Dewald's Gallery]]></category>

		<guid isPermaLink="false">http://www.theemptyroom.co.za/?p=150</guid>
		<description><![CDATA[In my Architectural Visualization I do not only concern myself with photorealism, but I also like to bring out the character of the architecture. Exteriors with lush gardens, interiors with atmosphere, immersive flythroughs, are all characteristics of my renders.]]></description>
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		<title>Arch Viz Inspiration- Alex Roman</title>
		<link>http://www.theemptyroom.co.uk/arch-inspiration-alex-roman</link>
		<comments>http://www.theemptyroom.co.uk/arch-inspiration-alex-roman#comments</comments>
		<pubDate>Tue, 05 Oct 2010 08:06:04 +0000</pubDate>
		<dc:creator>Dewald</dc:creator>
				<category><![CDATA[3D Inspiration]]></category>
		<category><![CDATA[Blog]]></category>

		<guid isPermaLink="false">http://www.theemptyroom.co.za/blog/?p=93</guid>
		<description><![CDATA[I simply love the style of Alex Roman&#8217;s Arch Viz work. His work is very photorealistic, has interesting composition and his depth of field draw you into the scene.  His postwork gives it true atmosfere and character. I am not sure exactly how he does his postwork but I think its some subtle chromatic aberation &#8230; <a href="http://www.theemptyroom.co.uk/arch-inspiration-alex-roman">Read more <span class="meta-nav">&#8594;</span></a>]]></description>
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